À propos de Lisa
Français
Bilingue ou natif
Anglais
Capacité professionnelle complète
Expériences
- CorysCharacter artistAGENCE & SSIIdécembre 2025 - décembre 2025Grenoble, FranceCharacter Artist at Corys in Grenoble (July–Dec 2025): created realistic 3D characters for simulation and real-time applications. Integrated assets into Unreal Engine while collaborating closely with the technical team. Followed the production pipeline to ensure visual consistency, technical compatibility, and optimized performance in real-time environments.
- AppleBaum GamesCharacter artistJEUX VIDÉO & ANIMATIONmai 2025 - juin 2025 (1 mois)California City, États-UnisCharacter Artist at AppleBaum Games in Grenoble (May–June 2025): created stylized low-poly 3D characters for the game Mark the Headless Chicken. Designed and modeled characters that matched the game’s artistic direction while maintaining clean topology and optimized geometry for real-time performance in a game engine.
- ARIES BRASSART3D ArtistEDUCATION & E-LEARNINGseptembre 2024 - juin 2025 (9 mois)Aix-en-Provence, France3D Artist – Final Year Project at Brassart, Aix-en-Provence (Sept. 2024 – June 2025). Worked in a team of three on the project “Ali”. Responsible for character design and concept art, then sculpting and texturing the final 3D character. Applied the full character creation workflow from initial visual research to a finalized production-ready asset.
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Formations
- Driver's licenseDriver's license
- Bachelor Animation 3D, VFXAix-en-Provence2025Bachelor Animation 3D, VFX